> For the complete documentation index, see [llms.txt](https://docs.battle.fyi/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.battle.fyi/the-game/scoring.md).

# Scoring & Elimination

## How you're ranked

Every trader in a round is ranked by **return %** -- the percentage change in your portfolio value relative to your starting balance.

```
Return % = ((Current Portfolio Value - Starting Balance) / Starting Balance) * 100
```

Higher return % = higher rank. If two traders have the same return %, ties are broken alphabetically by display name.

## Elimination rules

After each round in Elimination format, the bottom performers are cut. The default is bottom 25%, but hosts can configure this.

Example with 8 players and 25% elimination:

* Round 1: 8 players, bottom 2 eliminated
* Round 2: 6 players, bottom 1-2 eliminated
* Round 3: 4 players, bottom 1 eliminated
* Final: 3 players compete for the win

## What counts toward your portfolio

Your portfolio value is:

```
Starting Balance + Realized P&L (closed trades) + Unrealized P&L (open trades)
```

Unrealized P\&L updates every tick as prices move. See [P\&L Calculation](/trading/pnl.md) for the exact formula.

## Trader Score impact

Every match updates your Trader Score regardless of whether you win. Consistent top-half finishes build your score faster than occasional first-place finishes followed by early eliminations.

See [Trader Score](/trader-score/overview.md) for how battle results feed into your composite rating.


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